boring and unengaging clicker game, the upgrades should increase in value the more you click them.
boring and unengaging clicker game, the upgrades should increase in value the more you click them.
its fine if you don't like clicker games, this is a prototype, and i made this in literally an hour. in the original game the prices DID increase in cost, and there were also auto upgrades before a unity upgrade broke it, it also had 3870 lines of code in the main script. i'm starting from scratch. i took huge inspiration from cookie clicker because i have 500 hours in it on steam. this is fully undecorated, unmodified, and there is barely anything in this game. i made this to share with my friends. i lost everything in the unity update, everything in that game.
You have to log in in order to play and I don't want to do that.
controls dont work i press the buttons and the character doesn't move
Are you using WASD? just checking. No one else seems to have this issue.
It's very laggy but atleast it's playable
The game is way too hard out of the gate. Massive difficulty gap between the first level and the second, no invincibility frames, and very many blind jumps that lead to traps that nick you out of nowhere. Is the level design supposed to be bad on purpose like those IWBTG games?
Thank you for your feedback, I really appreciate it. This was my first game so I likely made several mistakes, and poor design choices. If there is anything more you could say as advice, or give your thoughts on, it would be really helpful in my future game development.
This game and soundtrack give me an aneurysm
Another hater of NG
lame, didn't moved me
i wish there was a thing where they evolved as the game went on
bleh gruhhh fecal hrrrghh meh
Age 17, Male
Artist
United States
Joined on 3/3/23